Make a 2D side panel in a 3D game

Hi all,

First of all I would like to apologise if this question has been asked already or is very obvious (I only picked up Unity a week ago), if so I would appreciate being pointed in the right direction. I have scoured the internet in search for an answer with no luck…

I am (attempting) to create a game involving throwing a ball.

Initially I used a DragHandle to throw the ball which did work but due to it being a 3D world and the camera being at an angle, the ball was never thrown properly.

I was looking to make some sort of panel on the right where the player could set the angle (Maybe with line Renderers?) and power (Slider bar?) of the ball but I am struggling to make this work well.

Amy help or suggestions of better ways to do things are welcome.

Attached is roughly what I’m looking for.

Thanks

I think Unity has a solution to this specificly, if I remember correctly they even have a tutorial.