Marketing tips?

Hi,

Not sure if this is the best forum for this post, but it might be a WIP thread…
I would like to ask for your input on what marketing strategies you use/used to market your games, which is a very big part of the industry (making the game is only half the story!) and I don’t think is it that common knowledge, and also how effective each you think they are.

I can start of the list/suggestions:
Youtube gameplays/reviews.
Dev blogs
Steam curators/reviews
keymailers
give aways /discounts
publish/advertise on multiple platforms
Write to relevant forums, make aware of game
Post on social media: twitter/insta/FB
Discord/Twitch sessions
Post on Made with Unity :slight_smile:

I would like to hear your thoughts / entries and how you think how well they work.

Good ideas, but all of this is just shrapnel without a strategy. I recommend Chris Zukowski’s Gamasutra articles on creating a sales funnel. I’m no expert, but that’s what I’m using for my game, because any strategy is better than no strategy :slight_smile:

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Start early in development.

Useful article, thanks for sharing.

Hi, Yes, but how and which services/tools? Twitch/Discord?

Somewhere you can document your progress and look back.
Youtube / or other video platoform, to put testings and demos.
Social media, again, where you can document stuff.
Or at leat a forum for the game project progress.