20/4/2017 Edit: Massive update this time -
Kickstarter!
https://www.kickstarter.com/projects/forttriumph/fort-triumph-tactical-rpg
We just launched and it’s progressing great. 5% in the first 4 hours
There are so many new images and texts, not going to update the relevant materials here. You can see them on the KS page
I think they’re pretty awesome
Please support us. Happy to answer any questions anyone has
(previous edits)
Edit: We’re on greenlight! You can see a lot of updated videos and images there
http://steamcommunity.com/sharedfiles/filedetails/?id=731893430
Fort Triumph is like fantasy XCOM, with very dynamic environments. It’s inspired by XCOM and Heroes
Video, screenshots and the playable build available below. Would love to hear any and all feedback, much appreciated and necessary
We wanted to recreate the amazing tactical gameplay from our favorite tactics games, and adds ideas that improve on it. Battle in dynamic environments, analyze your situation and outsmart your enemies again overwhelming odds using only your wits.
What we intend to do with Fort Triumph
- XCOM in a fantasy setting
- Dynamic environments. Knock down pillars, collapse walls, burn trees, push enemies
- Deep tactical gameplay encouraging smart plays and thinking outside the box
- Campaign with several characters
- Multiple environments. Battle in Forests, Castles, Ancient Ruins, Villages, Dungeons, Caves and more
- Unique art style
- Deep strategic layer influencing and being influenced by tactical missions
- A variety of characters with different abilities, and a leveling system making them more powerful and unique
Animated gifs
And the playable build
<Edit… Playable build removed for now, debating if to bring it back. Post something if you want me to, I’m easily persuaded/bribed :p>
Always looking for feedback.
Some more links. Like us and stuff! We appreciate it, and will shower you with affection should we ever meet in person
https://twitter.com/AdamZeira
@FortTriumph
Thanks!