material names show differently

Hello,
all my materials have the “m_” prefix and it goes like this:
m_wood
m_leaves
m_plants

but the material name is showing differently in the inspector, the prefix “m_” is disregarded and the first letter after shows in capital, is that normal? and why can the material name be the same everywhere toa void confusion?

That’s a funny finding there… I suppose you are using m_ to mean “Material.”

But it just so happens that m_ is also used to mean a member variable in certain naming schemes:

If you make a public variable m_MyVariable Unity will present it as My Variable

I guess Unity runs the Material name in the material header through a similar chopper / presenter!