Ran into an annoying bug with MonoDevelop on OSX. If you have a multi-monitor setup the context menu (right-click menu) doesn’t render properly. It is just blank and offset in a weird way.
I am using:
MonoDevelop-Unity 2.8.2
Unity 4.1.5.f1
Macbook Pro Early 2011
OS X 10.8.4 (Mountain Lion)
I have also used Clifford Roche’s Unity branch of MonoDevelop 4. This is not an issue with MonoDevelop 4 but the current version of Unity crashes when debugging with it.
I’ve got the same problem. Found a work around after searching low and high!
“In this configuration I get an “empty” popup menu as well. I can use the arrow
keys on the keyboard to make the popup menu “scroll” into place, thus making it
possible to actually use it (and it does work).”