Here is what coming next, some general monsters which will be able to populate any genre: either heroic fantasy, Sci Fi etc…
I know that some of you guys discussed on another thread that it would be nice to have some demons pack or some themed packs, but it was mostly destined to medieval fantastic or heroic fantasy. I wanted to have something that can cover a lot of different needs and target a wider audience.
So here it comes: Monster Pack Vol 1. This pack will contains 5 monsters with support for both Legacy and PBR shaders as well as providing on place and root motion animations.
there will be for sure a quadruped creature, a flying one and an insectoid ish one. For the last one it’s still pretty foggy but this will be figured out soon).
Hope you guys appreciate that decision and will like the models coming.
There could be an animation for an attack or two, right? Like the Gorosaurus might logically be thought to shoot beams from its eyes and/or use a breath weapon, so there could be animations for those attacks.
(I thought I might have seen animations for that already in the kit, but not sure.)
Update: here what the next monster will look like.This is the flying one. Not found a name yet… will figure it out soon. Still a work in progress. It will be able to have some grounded and in air animations.
Not sure about the second one, but really like the first. Maybe once you get second one done enough to put on sketchfab or show some movement it will grow on me… Awesome work though! Your last pack is currently living in my wish list for when I have some cash (may be a while… lol But I’ll eventually have it!)… Loved the were-creatures!
Can’t wait to hear more solid details of what you have planned for this pack once you decide for sure.
yeah the screenshot I provided is definitely not showing the creature well enough… Will try to come up with a skinned posed version as soon as possible. It’s a real creepy one, trust me on that.
UPDATE: Marhomorph is now rigged, skinned and pretty much textured… Here are some screenshots from unity editor. ( using a mix of legacy and PBR… it’s not the final render. Hope it’s a better shot of how the monster looks like.