I’ve got a problem where when I jump and am falling if I holding the sprint key I go faster.(not how real jumping works.) I can also steer in the air. So if anyone has any suggestions to fix this I’ll gladly listen!
(I’ve been stewing on this for a good long while now, and haven’t thought up anything.)
EDIT: I’m not using the default character controller, and it’s not JS it’s C#
Thanks for any help!