Mouse Click Position

Hii…I am developing a traveling game. I have to move my flight(Game object) from one point to other point based on the mouse click…My question is how can I identify the co-ordinates of Mouse click position in unity so that i can move my flight to that particular position…

you can do a raycast, using ScreenPointToRay

	var ray = Camera.main.ScreenPointToRay(Input.mousePosition);
	var selected : RaycastHit;

	if (Physics.Raycast(ray, selected))
	{
		//selected.point is the 3d position of where the mouse is
	}