multiplayer register/login

I have been working on a multiplayer/networking game and I’m getting pretty for on it but now I feel is the time to start making a register/login. I have never made a register or login before. And I have been searching all over but can’t find anything. Can anyone point me in the right direction? Thank you.

1 Answer

1

I’ve only done a little bit of multiplayer scripting I’m probably way off topic but i would suggest reading http://wiki.unity3d.com/index.php?title=Saving_and_Loading_Data:_XmlSerializer
or even google unity serialization xml, you could save the usernames/passwords to a xml then read it from there when they try to log in.

I just got done looking into the xml And it said that if you are using a Web player you can't load using xml you have to use a WWW class. I'm not sure if that is what I'm looking for but I'll keep looking. Thanks for pointing me to the right sources