Hello guys. After a couple of weeks, my first iPhone Game “iStar Force Fighter” is finished.
The Game was submitted 22. July and is “in Review”.
I hope that Apple gives it free next week. The game has been added to AppStore Thread.
Ingame-Video:
I have it posted now because I’m next week in holiday. Keep an eye on AppStore
Thanks all for great support! And thanks to Unity-Team for the great Engine! I’ll buy the advanced version when I earn enough money for this. Or donate me the advanced version
between 8-9 weeks. But I had to learn Unity during the development because this is my first game with unity.
I’m sole programmer/developer and artist. Some models are licensed from turbosquid co. I work also with some freelancers for jobs with payment.
In the past I have programmed on C64 Amiga in Assembler. Before I came to Unity, I used Torque engine, blitzbasic, Ogree and some other engines. I have already selled some games for PC. But not made with unity
music is licensed but are not Star Wars samples.
Aircraft sfx are free sounds from a big buyed sfx-archive. Not directly from star wars. Are mixed with aircraft- and truck sound manipulated with soundforge. Ported from my old pc game.