My UnityAdsEditor:Initialize is not True.

My UnityAdsEditor:Initialize is not True.

using UnityEngine;
using UnityEngine.Advertisements;

public class AdPlay : MonoBehaviour
{
    public void ShowAd()
    {
        if (Advertisement.IsReady())
        {
            Advertisement.Show();
        }
    }
}

That boolean is the “test mode” argument to Initialize call. So it’s correct it should be False, since the “Enable test mode” checkbox is disabled.

/Rasmus

Thanks)