Mysterious MonoDevelop Build Error

I recently began getting this error message when trying to build my project:

“exe,winexe,librar) ( -t -target:kind Specifies the target (kind is one of)”

There is no file listed, and the project it’s listed under is Assembly-UnityScript-firstpass, which only contains content from Standard Assets. All my own code is in C#. Any idea what this error is referring to, as well as where and how to fix it?

1 Answer

1

Up from 3.4, manual build will raise errors related to the standard assets .js files. There’s several posts about that (albeit I never saw your specific error around), but basically no solution.
If you actually -do not- manually compile, and just check that unity’s console is error free, your project will behave as expected.