Network Server +

Hello !
I would like to create a server with a “web” techno and use unity for the clients. I plan to make a Authoritative Server.
Can you do that easily, and what can I use to develop my server?
If the server isn’t unity, can we still using the class and function of unity to send and receive messages ?
Thanks.

If you want to create a server outside of unity then you’ll be not able to use unity build-in functions.
But you can easily use your own library like lidgren.

ok, thank for the answer! Do I have to make some plugins or something like that to communicate?
Does it work on every platform (I am thinking in particular to iOS, android and web)?
Finally, do you thing it’s a good solution or it would be better if we just create a server with unity?
Thanks a lot.

Don’t kwon what you really whant, but by using unity’s networking, you’ll be able to use directly physics and all unity’s features. But you’ll not be able to run on a linux server for example.

If you’re doing your own plugin, you’ll have to compile it inside unity in order to get it working in web player (not sure about iOS and android)

By making you own external server, you’ll have to recreate every unity function that you want to use (Physics, Network, Transform, etc) but you’ll be able to host it on a linux server for example (if you can create linux binaries)

By using a third party solution (slimnet, photon) then… go to their website to see what are the pro and cons! :smile: