Norton Antivirus reports Unity3D created exe as a Virus (414414)

as a programmer, a mac is not even an option to think about, but because i want to use unity, i can’t use linux either.

i don’t know why i would want to use an AV-software, that’s more stupid than i am, all it does is preventing me from working properly. i have been using some kind of AV-software for over 10 years, but the one time i actually did act stupid and clicked the wrong link it didn’t even help me, so now i’m only using free software that doesn’t annoy me so much.
unfortunately a company like symantec doesn’t even need to care about a small group like the unity users who also have norton so i’m not getting my hopes up.

Not sure what you mean by this statement. As a programmer, I wouldn’t choose anything else, as it’s the only way to (legally) develop for Windows/Linux/OSX on the same machine. Unity is not only available for the Mac, it was once Mac only… and a Mac is still required for iPhone/iPad development.

i’d reply to your post, but it would most likely lead to another Mac vs. PC debate that has been held so many times before and it doesn’t belong here imo

C’mon people! how can any developer think that uninstalling Norton on your own computer is the solution to this very real problem? Will thousands of prospective Windows purchasers somehow overlook the problem if they know that the developer uninstalled Norton?

How can any developer considering installing it?

Only homeuser with barely more knowledge than how to start the pc install it, all other knows that it is the most expensive, legally spread virus on earth. Norton is more persistent to removal than the majority of all annoying worms spread the past 4 years. Even MyLove is easier to get rid of than norton (even if you need to do it manually without a tool!)

To quote something a fellow dev posted on another board:

Also its Nortons job to handle the masses of false positive reports they got. If they have still not fixed it, the only thing you can do is take legal steps against them for attacking your business on purpose.

Your problem is not so big as you think it is. from my own experience I know that sometimes the antivirus recognize your game crack as a virus but this problem can be solved immediately if you change your antivirus by a new one

Me and my coworker send inquiries to Norton about this, and yesterday we got responses that something was done about the issue (no idea what) and that fix should come with virus database update. Can someone who had this issue confirm if it is fixed?

I suggest using ZoneAlarmfirewall and AVG antivirus or Comodo Internet Security. I am using Comodo currently. I like its customization options and it doesn’t bog my computer down.

My family had Norton once and then renewed it once. Then I found free AV options for us and found out that Norton was junk. That was back when we had just gotten our PC and we were not computer savvy. Norton is a resource hog that Virus makers target as it’s installed on a large user base.

Sadly no, it still complains and thinks it’s a virus (tested with an exe built from unity 3 b5)

Unity3 b7 is reported as virus :frowning:

No…Kill my game~~ Shit…

Heuristic scanning usually produces a stuff-load of false positives (whatever the company).

Since I’ve worked for Softpedia for quite a while I can only advise you guys to contact the AV vendors that get false positives only when you hit a stable version and to do it through “official” channels.

Also, they appear to produce FPs on anything that uses non-standard archiving or file packing/ injection. Maybe that’s why they only detect it when you add an icon to your executable.

Alas, the state of Heuristic scanning is deplorable and should either be dropped until it’s mature enough or be deactivated by default. Right now it’s only purpose seems to be hurting small-time/ open-source developers.

Also, some companies (Symantec being one of them) still employ some sick stuff like suspecting any executables or dynamic libraries packed or compiled with a certain tool that was also used to pack malware. It’s like they’ve learned nothing from the old WinRar disasters of 2005.

I hack the icon…Nortom is bad!!

now…I used winrar sfx…temp. :?

I’m hoping the reason they’re not dealing with this is because they’re busting their asses off to get Unity 3 out the door and changes within the builds could cause Norton to flag it again (just guessing)

But bottom line, I hope its fixed in the next couple of months. I personally don’t like Norton because it’s expensive for what I feel it provides. However my desires aren’t important, I have to cater to the customer.

I’m making a casual game targeted at people who probably dont spend as much time as I (or likely a lot of us here) to think about the best AV program. Norton has brand presence and it’s used a lot.

I would hate to have to do damage control after I release my game to unhappy customers because they think I’m giving them a virus.

How is this handled with Unity games released on Steam already like Guns of Icarus and Max and the Magic Marker? Does it give a Norton flag with those as well?

Unity 3.0 f1 exes are also rudely removed by Norton, even if using the default icon (build by a mac anyway).

Maybe we should all start a class-action lawsuit 8).

Anyone suggesting a solution like “stop using Norton” needs to be slapped hard so that we can get their brains working again and thinking like a developer.

I won’t suggesting that you should stop using norton. Its your decision if you pay a hefty yearly fee to install a virus thats worse than any worm, more persistant than even root kit level worms and eats more performance than even the worst virus and spam bot I’ve ever seen.

and all that to blame software makers in the end on faults done by norton on their broken threat detection engine.

Never had any problem with Nod32 but unlike norton and mcafee it runs fast, on low cpu usage and catches every worm and virus and in 36 months I had a single false positive.
norton needs 1h for that

Aimed at any Unity devs: I know Norton sucks, but is there anything that the Unity folks can do? This will affect all of us who aim to sell software. I know we can each hassle Norton on our own, but we have to repeat that step every time we release? I will file a grievance with Norton, but I suspect it’ll be like slamming my head on a brick wall.

The QA team have been reminded of this as recently as today (possibly by you :wink: ). It’s likely that the issue lies with Norton but Unity will, of course, keep looking at alternative ways around this problem.

Norton and anti virus in general blows. Too many false positives now days… Working on a support desk myself, you’d be amazed how often the root of a problem is due to antivirus updating and re-screwing something.

Anything with .exe (such as unity.exe) is a high chance of giving a false positive. Unfortunately the only way I work now days is to just constantly add exceptions left right and center for stuff I know is fine. I use AVG and it seems to be reasonably OK. “Best of the worst” for me so far anyhow.

ignore above post! Norton is worse than the virus’s and malware they pretend to guard against. On top of that they seek out and advertise themselves on forums such as this. Almost impossible to remove from your computer once installed. These guys are bad, bad.

edit - the post has been removed.