NullReferenceException: Object reference not set to an instance of an object (814124)

I’m getting this in 2021.3.5f1 almost a year later and no fix. UNITY CEO needs to start aiming for stability than cloud builds and cloud compiles and cloud assets and other things almost no one uses.

Not sure if exactly the same issue, but for me, it seemed to resolve if you go into project settings > Quality > HDRP, and for each HDRP asset set the Maximum LOD level to a number greater than zero for Low, Medium and High.

My project is small so doesn’t make a big difference for me. (Unity 2021.3.4f1, HDRP version 12.1.7)

Same bug happens in 2022.5 → this solution works!

Had this issue using Unity 2022.2.17 same as Stanislav had the same issue, and Delta_jom is a savior this fixed it amazing thank you!

Works in 2022.2.8f1.

Broken piece of trash engine.

Dog and Pony EA ceo overpromising glitz and glam, none of the substance of real love that an engine should get.

UNITY is OP, but getting sketchier in the long run instead of more stable.

I am using Unity 2022.3.13 and I can’t seem to find individual HDRP values, only 1 and changing that doesn’t work… Can anybody help me, I ave n clue what to do.