NuVera Online, a 3D virtual world experience for grown ups (this means you must be 18 years of age or older to register), has been a long time project of two people. Tim Pelham and myself. We have been working for nearly 6 years now on the project and have a lot of great things to show for it but even more to come.
Currently we are working on implementing vehicles, starting with our Zip, a bouncy fun physics filled buggy based on the concept vehicle from Volkswagen called the Buggy Up.


The concept of NuVera is to inspire exploration, creativity and socializing. We offer a wide range of options to help drive these three elements for our users.
With exploration users can either visit one of our two main locations or one of the many user created areas. In the NuVO created areas, Sunset Harbor and Tutorial Island, they can go swimming, hiking, shopping, answer trivia questions at the terminals, learn the basics on Tutorial Island and get free items while they are there, and soon we plan to also offer fishing. User created areas are 100% user created using their own 3D models and importing them using our exclusive editor. For those that are not a user developer they can purchase user created environments and objects and build up their own private and public areas to share with friends. Denizens (paid members) get some great perks, such as flying, that improves the over all exploration experience as well.

There are many ways to be creative with NuVera Online. Whether you want to decorate an environment and use it as a public area, become a DJ in your own club, or become a developer and import your 3D models (or just paint the models others import to your liking), there is a lot you can do already and we are building on that regularly. We offer a lot of developer related tools in the client that assists those that wish to sell their products to others. Mannequins that work as display terminals for products, sales terminals, media materials to show off your works as well as signs, free gift boxes and a lot more. When building up your environments there is a lot of really cool tools available including environmental controls that allow you to alter the sunlight and fog settings (creating better and more realistic shadows) and actual game skyboxes so that there is no more preset bubble domes that other VW’s tend to use. We are working at also including day/night cycles and climate controls. Real time shadows are only a part of the experience as the water, hologram and glass shaders in the Unity3D engine really make the environments and objects pop with realistic elements.

Socializing is made easy with both the web profiles and the in world events. Many users create weekly or monthly events that are open to anyone wishing to attend. Having live DJ’s makes this even more exciting with the option to have live streaming radio stations. Even without a DJ you can place down a TV unit of your choosing and opt for YouTube videos or a website with streaming videos. Gaining Achievements in NuVera gains you titles you can choose to use to let others know a bit about you from a glance. If you are a chatty bunny you can get the Talkative title or if you are a content creator you can don the Developer title. This is a new element recently added to NuVO that we plan to build on as we go along and has a really cool swirly ‘level up’ effect
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Our current goal is to get our Zip up and in world and in the next quarter we hope to add in collections (collecting different items in world to complete a full collection will gain you special currency that will allow you to purchase limited edition and retail items). From there we have a rather large list of additions we will be adding in over the next year. Although we are officially out of Beta we are not finished with adding in new and exciting things for our users to do and experience on a rather regular basis. Somethings may take us a wee bit longer to implement as there are only two of us and only one is a programmer but we have funded this 100% from our own finances which makes this a truly indy project.







