Hello,
I would like to introduce my project, which has been for some time in development.
Title: Novus Inceptio
Steam Greenlight: Steam Community :: Error
In development:
in my head for several years - in real terms since 01/2012
On the Hero Engine from 1/2012 - development of the Hero Engine terminated 11/2013
On the Unity of 11/2013
Smaller basic description of the project:
Novus Inceptio is 3D MMORPG post-apocalyptic fantasy / sci-fi game. Its goal is to create a complex and fully independent world, regardless of the number of active players. Game style will focus on hardcore survival action, tactics and strategy.The project is being developed by one person. The whole world is made procedurally in real time.
Small Spot info:
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Sci-fi / fantasy MMO sandbox mix → more sci-fi although at first glance it looks like a fantasy game.
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The whole world is made procedurally in real time.
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none lv
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No skill bar (spell) and fighting style TAB 1,2,3
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No quests (quests creates the players themselves)
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Everything we do has a specific skill - which is improving.
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Player economy, every thing is unique (quality, durability etc.)
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Destructible things - can be repaired, but reduces the quality = once thing disintegrates into dust.
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Own houses, settlements, cities - anywhere in the world.
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Ranching, mining and quarrying (hand, mining station)
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PvE locations for casual players for PvP players HC
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Full PvP loot
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Fight - FPS style - a light blow, strong etc. (no uselessness) - Magic (not for everyone and exhausting).
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To occupy valuable source of raw materials and other block approach - economic domination …
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etc.
Something about me:
Old school player (playing since the days of C64 and ZXspectrum - currently, 22, ca).
I work as a designer and programmer - about 14 years.
I do not ask any high expectations - I just want to fulfill a longtime dream.
And yes it is a one man show project
Official information in English (descriptions, screens, videos, news etc.):
Last big news with gameplays videos:
Official website: www.novus-inceptio.com
Forum: http://www.novus-inceptio.com/forums/
**IndieDB:**Novus Inceptio Windows game - IndieDB
YouTube Channel: http://www.youtube.com/c/novusinceptio
Facebook: Redirecting...
TwitterNovusInceptio: x.com
Reddit!: Reddit - Dive into anything
G +: https://plus.google.com/ novusinceptio/
Keengamer: http://www.keengamer.com/novus-inceptio
Official basic information
Novus Inceptio is postapocalyptic MMORPG with sci-fi/fantasy elements. Aim of the game is not to follow current MMO games, but to create integrated living world that is not affected by active player base. Gameplay is focused mainly on hardcore survival action, tactics and strategy.
Novus Inceptio takes place in the future on unknown planet. One of the most important story goals is to find what caused global catastrophy, that destroyed planet. Players will use advanced technology and partialy supernatural powers. Creating new civilization will be completely up on players. Game doesn’t offer any quests and minimum NPC.
Novus Inceptio allows natural character creation. Atributes that players use will increase and those not in use will slowly decrease. Characters will also get old and die permanently due to ilnesses, injuries or even from exhaustion while exploring vast world. In that case, player will use his stored DNA to create clon with corresponding attributes. Another way is to transfer players genetic information on offsprings, which will become playable in case of players death by natural causes. Getting old affects whole world including plants and animals.
Novus Inceptio is game with natural flow of time, day and night cycle and event weather that effects world.
Why is Novus Inceptio worth playing? There are no limits in character attributions unlike other games. Players have complete freedom about their main character focus. Players dont have to hardly think about race or class they would choose - everything player does is affecting and ultimatly creating character.
Novus Inceptio offers only tutorial quests. Other missions are given strictly by other players. Capacity of players inventory is limited. One of the first missions is to create a custom housing and storage. Players are not limited to build only single buildings, but are encouraged to build whole villages or even cities. Social interactions is not only about trading and mission recruitment. Players can build clans, villages and cities. Possibilities of cooperation or rivalships are wide open. Bigger activies require better logistic support. Old or damaged houses must be repaired and characters have to be fed.
Novus Inceptio encourages crafting. Tools quality and technology will increase alongside with characters attributions. Absence of NPCs offers creation of fully functional market.
Project is still marked as Work In Progress. Every information or screenshot corresponds with current alpha phase. These Informations might not represent final products.
Survive!
In the beginning of the game you arebyou find yourself in the middle of the wild nature.
Your equipment? Mere knife and basic tools. Luckily you are not alone! Small personal robot is your vital assistant, but remember he doesn’t do all the (hard)work. Nature doesn’t give anything for free. You need to find sources of the food, warmth and you must brace for the danger, which hides in deep forests. Illness, injury or death is your daily bread. After some time you’ll get to know the laws of your world and you’ll be ready for long journey that awaits you.
Build!
Do you want you own land? No problem! You can build your own house, farm or you can focus on one of many crafts. Don’t worry, you are not alone in this. You get helpers, that will fulfill your assignments. Helpers will work for you even in your absence. But they can get sick as well as you. therefore you must tread them nicely. Together with other players you may build a village, city or you can reign whole region and establish your own rules. Buildings and building elements are made by modular system. The only limit is your imagination, resources and skills.
Create!
Do you like creating things? In that case, you’ll love Novus Inceptio! All items in the game are unique and made by players. Creating is complex proces, affected by many things, from the sklil level to materiál you use. Crafting systém doesn’t show required materials, but only shows parts you need. Everything else is generated automatically (if you use stone, you make stone axe, but if you use iron, you create iron axe – you can use different material on every part, it takes on account even type or density of the wood). Due to this system, there is only one recipe for axe and there is no need to make dozens recipes for better equipment.
Explore!
Novus Inceptio isn’t just about colonizing the world, surviving and creating working economics. Whole word of life, death and mystery awaits you. Get ready for dark forests, dry deserts, tropical jungles or even underwater life. All this in the game area of 576km2. The world lives its live with or without your acitivity – animals live and die, weather changes and new locations are created by players. Long journey full of finding rare materials, searching for the truth and true meaning of existence of the planet awaits you. Not all places were able to regenerate from the catastrophy that shook the world. It’s also possible to run into relic of the original civilization, that ruled the planet before you…