I’m not sure if there are many people that can resolve this issue, but I’m gonna ask anyway.
I’m trying out this piece of tech called Leap Motion. And I’ve been getting this error within the “Physics Hands Manager” in line 87 within the EditorUtils.cs of the Leap Motion code saying “Object reference not set to an instance of an object”.
I’ve given the line a debug and it goes as follows:
Switch (serializedproperty.propertytype)
Skips a few code lines.
return serializedproperty.float value.tostring();
and then fully goes to the end of the code
I’m not sure if it’s the Leap Motion’s coding problem or if I done something wrong.
If there are any Leap Motion enthusiasts that can help me out, it would be much appreciated.
The lines of code seem to go to the script files of the settings to the leap motion package. Which is of no help to me on what I need to resolve… I think.
If its concerned about the settings, everything is set to its defaults and it has not send any warnings saying I’m not using the correct settings…
I’m not sure if it does not like me using the 7.2.0 version instead of the 7.3.0 version.
I’ve tried updating the package, the error disappears! But now the leap motion controller won’t connect, even though it is plugged in.