Everything works fine in the editor (except that shadows don’t work, but that’s not the case), but when I build the game, none of the objects are rendered, and only the skybox and UI text is visible. But although they aren’t appearing, they are working as normally (i.e. these objects’ triggers work fine when the determined event occurs, like colliding to a specified object, for example).
I searched for this issue but didn’t found any answer. Could it be my cheap computer’s fault (Intel Celeron without an external graphics card)?
In editor game mode:
In buit game:

Yes, I runned both the editor and the built game in the same quality, and also tried to run it in Fastest quality, but no, it made no difference in the built game.
Also, there is no object tagged with “Editor only”, only one have a custom tag and all the others are “Untagged”. And the camera’s culling mask is set to “Everything”.

I've the same issue :(...........If some1 knows how 2 solve this problem, plz, plz, plz....... we really need ur help..... thxs in advance :D
– Mansoor1I am having the same issue. Anyone out there have an answer to this issue.
– tneufeldI am having the same issue. Anyone out there have an answer as to why this might happen?
– tneufeld