Hi everyone,
I would like to understand if the association of the joysticks connected to my desktop pc and the ids derived from the Input.GetJoystickNames() does work. I have a problem with an old Unity project running with the old Input System, which sometimes change the input joystick numbering without any explanation. Is Unity defining the ids or is it the local OS? Is there a way to set the joystick id with a specific device aside from the numbering defined by Unity?
Thanks in advance!