Hey
I use OnLevelWasLoaded message in my code and I see such warning in 5.4 beta 7 console:
But… there is no SceneManager.onSceneLoaded !
Would be nice to see such warnings when we can properly react on them =)
Hey
I use OnLevelWasLoaded message in my code and I see such warning in 5.4 beta 7 console:
But… there is no SceneManager.onSceneLoaded !
Would be nice to see such warnings when we can properly react on them =)
They changed SceneManager.onSceneLoaded to SceneManager.sceneLoaded in some beta.
They need to change that warning.
Ah, thanks, @bdominguezvw !
Totally forgot to check the offline docs, my bad :]
But yeah, that warning should be corrected to avoid such forum posts in future =)
The thing with this, is that i am using it as a
function OnLevelWasLoaded(){
blah blah
}
in a singleton object, so that it would do some stuff whenever a new scene is loaded.
How do you use that now that is in the scene manager?
@codestage Are you making a new version of your Anti-Cheat?
It seems the Random.Seed is also deprecated and it throws warnings.
@screenname_taken yeah, this is already addressed in current dev version ![]()
Thanks for the heads up anyways!
Question. Since OnLevelWasLoaded is deperated (in 5.4b15), what should be used instead?
Read the thread maybe?