Opeing external files while in Unity

Is it possible to open a swf in an external window or open a folder on a computer with a trigger event in Unity?

Very similar to the Application.OpenURL

I know I could add the swf to a url but the swf will not be on the internet. The swf will play saved locally.

Thank you!

If you’re in the editor or in a standalone build you can launch an application using normal C# code.

In flash i’m using this code to do it.

var thisURL:String = this.loaderInfo.url;
thisURL = thisURL.toLowerCase();
thisURL = thisURL.split(“%5f”).join(“_”);
var prefix:String = thisURL.substring(0,thisURL.indexOf(“/content”));

Is there anything equivalent to this in Unity?

Is it possible to use Application.OpenUrl to get this to work?

Thanks for the replay UnLogick