An open source tank game made by Unity3D game engine.
Panzer War used to be a commercial mobile tank combat game. However,the developer won’t have much time to work on it.So the online servers are stopped,and the game become an open source one.

It’s now available on GitHub
URL: https://github.com/Doreamonsky/PanzerWar
Fork and star please!
Note:This repository is using Git-lfs. Please fork the repository before cloning.Otherwise,my persional bandwidth will be used up!
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Vehicle Configures in Unity3D
Instantiate existing vehicle.
using UnityEngine;
public class illustration : MonoBehaviour {
void Start () {
GameDataManager.OfflineMode = true; // Use offline
GameObject newVehicle = new GameObject("Vehicle");
TankInitSystem initSystem = newVehicle.AddComponent<TankInitSystem>(); // Add vehicle init system
initSystem.VehicleName = "T-44"; //Set vehicle name
initSystem._InstanceNetType = InstanceNetType.GameNetWorkOffline; // Switch vehicle to offline mode
initSystem.BulletCountList = new int[3]{ //Set Bullet counts
35,15,5
};
initSystem.InitTankInitSystem(); // Load all data
}
}