Out of Brakes has a winter theme now!
• New vehicles: Snowmobile, Bobsled, Moon Buggy, Driverless Car, Old-Timey Carriage
• New environment - New Year
• Bug fixes and performance improvements
Fantastic object architecture. Actually don’t recall seeing or playing something like this before. I’ve often thought about using 3d cubed pixels but never did. Seeing this shows me things really can look very cool using this approach. Great job! And the high destructibility from the component architecture is an awesome benefit.
Thank you GarBenjamin While visual part of game is looking good, I need to concentrate on game-play mechanics and variability to increase interest of players in mater of long-time perspective. “Retention” is chief word at 2016 for me
I’m happy to announce Out of Brakes 1.0.4.
Main feature is boosters’ system. Collect boosters while racing: red blocks are not an obstacle anymore! Different cars have different boosters: bomb, ram, teleportation and more!
From the beginning of Out of Brakes development I wish to create Cars Editor, where every player will be able to create own vehicle, and then drive it. At last I can share this