parent

Hello I wanted to ask a question

How could I know an object who is his father or parent?

for ex: i have a object called knuckles and his father is arm. how can knuckles know it?

Here ya go: Transform.parent

1 Like

transform.root is handy as well. root is very top level transform

1 Like

Who an objects father is is a narrative point that a good writer will solve for you. Or you can pick the obvious cliche and make it the villain. The general quest to find ones identity by locating ones father is a fairly common theme.

For finding an objects parent its as simple as Transform.parent. Anything related to position, rotation, movement, or the hierarchy is on Transform.

1 Like

thanks all.

i think i can use transform.root

but this will return a transfrom , doesn´t return one object i need to use the object. what can i do?

something like this ??
transform.root.gameobject