Hello,
I have a (hopefully) quick question, (first a little explanation of what Im doing) Here goes:
Im playing around with the particle system in unity. I was reading through the component tutorials trying different things.
http://unity3d.com/support/documentation/Components/class-MeshParticleEmitter.html
creating particles and different colors to the particles
I went on to try:
http://unity3d.com/support/documentation/Manual/HOWTO-MeshParticleEmitter.html
Which is:
To customize the look of the particles that are emitted:
Choose Assets->Create->Material from the menu bar.
In the Material Inspector, select Particles->Additive from the shader drop-down.
Drag drop a texture from the Project view onto the texture slot in the Material Inspector.
Drag the Material from the Project View onto the Particle System in the Scene View.
You should now see textured particles emitting from the mesh.
Here is the Question or Problem:
I used to be able to create colored particle systems and now
Every-time I try to create “A New Mesh” particle system, the particles come out as a black squares instead of colored ones.
How do I get back to creating colored ones?
Its like its stuck on the customized particles because its emitting black squares instead of the colored ones like a regular particle system, (even if I choose a color, the color dose not show up in the scene or game view within unity).
Sincerely,
Michael
P.S. I hope someone understood the question, for some reason I just cant seem to figure this one out. I even tried creating a new scene hoping it would start back to normal but no such luck ???