I don’t understand why one of my loading screens gets stuck in the finished/built .exe version, but works fine in the Unity Editor. I have absolutely no errors that suggest that there’s anything wrong.
I tried waiting it out for 5 minutes to see if it would budge, but it seems like it’s completely stuck for some reason.
Just to note that I didn’t fully make this game myself, as I’m only changing certain aspects to it. The same issue exists when I built the original version too, so nothing I have changed to it would have caused this issue.
I double-checked to see if all all of the scenes in the game were selected in the build.
Any idea what I could do to fix this? It would be much appreciated.
Here's the link to the source code of the original game: https://github.com/buttsj/couch-party-racing I'm not the creator of the project, so I won't be able to say exactly how it works. It runs perfectly in the editor, but in the finished/built exe version the loading screen from SelectionMenu to HomeScene doesn't seem to work. The controls can be a little confusing. It mainly uses the space-bar and enter-key to initiate things. It would be really appreciated if you could find some sort of solution to this, as I'm using this project as a guide for my own assignment that's due in three weeks.
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