PlayMaker - Visual Scripting for Unity

Yes, I let Unity run update API. But Playmaker dll didn’t updated.

It’s problem with Texture2D.LoadImage method. In Unity 5 it was in Texture2D class, but in Unity 2017 it is in ImageConversion class (extension class of Texture2D).

So in normal C# scripts texture.LoadImage works as before, but in dll it doesn’t. Maybe it can’t find extension class ImageConversion?

Hmmm, I just tested it again here and there are no errors. Playmaker is running fine for me in 2017.1.
Are you using the final version of 2017.1 and the latest version of Playmaker?

Thank you. I had version 1.8.3. After update to 1.8.4 PlayMakerEditor.dll upgraded successfully to Unity 2017.1.
Of course new dll is not compatible with 5.6, but it shouldn’t be a problem…

It’s generally tricky opening a project with an older version of Unity. But if you do need to go back, you can re-import Playmaker in Unity 5.6 get the correct dll for Unity 5.6.

Check out this User Tutorials page on the Playmaker Community Wiki:
https://hutonggames.fogbugz.com/default.asp?W548


Thanks to DjayDino from the Playmaker forums for maintaining this page! :slight_smile:

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Check out the cool pixel art in Conqueror’s Quest, made with Playmaker:
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Follow the project here: Redirecting...

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Check out this tutorial and custom actions for using Timeline with Playmaker:

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Congratulations to 2nd Studio for their successful campaign to finance Knight Out, a local multiplayer battle for Windows and Nintendo Switch: Page Redirection

Made 100% with Playmaker :slight_smile:

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Check out Rise n Shine, a super polished game with lots of fun updates. Made with Playmaker :slight_smile:

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Check out Poong, a clever little game made with Playmaker:

Posted by the creator on our forums:
“I have absolutely no background in gamedev or programming, but Playmaker turned out to be THAT easy to use.”

Now available on the Google Play Store:
https://play.google.com/store/apps/details?id=com.krappiva.poong

Great job! Love the simple concept and clean look :sunglasses:

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The Playmaker Ecosystem has been updated to work in Unity 2017.2:
https://hutonggames.fogbugz.com/default.asp?W1181

The Ecosystem lets you browse for custom actions, samples, add-ons etc.

And a reminder to follow x.com for Ecosystem news and updates!

Check out King Of Soccer - Football Run, made with Playmaker:

GameAnalytics is now available for Playmaker!
It only takes one click to activate the SDK integration for PlayMaker.

Check out the announcement here:

Check out these Asset Store VR Essentials for Playmaker:

Steam VR Playmaker - Toolkit:

Steam VR Tools for Playmaker:

Instant VR Advanced with Playmaker support:

The Playmaker Ecosystem is now compatible with 2017.1 (we worked around a bug in the WWW class).

For those who don’t know, the Ecosystem is an amazing Add-on by Jean Fabre that lets you search and download custom actions, samples, add-ons etc. for Playmaker inside the Unity Editor:
3162129--240603--ecoBrowser_s2.png

Find the Ecosystem and other Add-Ons here:
https://hutonggames.fogbugz.com/default.asp?W714

Check out The Lighthouse, a prototype created by some game artists using Playmaker:
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Playmaker Quick Tip: Rollover the Action Help icon to see a brief description. Click the icon to go to online help.
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Check out Beat Street Brawlers, greenlit on Steam, made with Playmaker:

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Check out the new Playmaker video tutorial from Dumb Game Dev:

I highly recommend his other tutorials here:

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Check out Flashing Lights, a cool open world game made with Playmaker:

Check out other videos, including cool Playmaker kits at 600’s YouTube Channel: