Hey..
in the scene i’ve a object that is the main object in the game.. (with all script etc..)
if in this object i drag another object with box collider, the main object starts to move by itself.. so i tried to remove the box collider from the object that i’ve added, and the problem is solved, but the box collider in that object is necessary for make a special things for the game.. why box collider creates problems?
1 Answer
1Are you sure your boxes don’t have rigidbodies on them? If you have multiple rigidbodies in the same hierarchy with colliders overlaping eachother problems like that may occur.
http://www.unity3dstudent.com/2010/07/beginner-b01-basic-collision-detection/ This is queued to close as duplicate question as it seems like a vanilla collision question; update/clarify if there is more to this.
– getyour411no i don't solved my problem with this -.-
– PaxStyle