Questions regarding blender->unity

Hello,

I am very new at Blender and Unity and modelling in general. I exported a model of a lobster I am working on with Blender using export to FBX.
In Blender I assigned the same texture to the all the legs one by one.
In Unity, when I apply the texture on one of the leg, all the legs get textured as well!

I am not complaining since this is what I had in mind but how is this happening, where are the links? I had assigned the same material in Blender instead of creating a new material for each leg. Is it where this is coming from?

Thank you,
Flo

Yes Flo, if your meshes are using the same material in Blender this information will be picked up by Unity (it’s in the fbx file)