Random Placement?

Im having a Terrain and in this Terrain, i want to spawn a Box in a random Location. How can i do that? I already googled but i havent found some useful.

Try with this,
gives you the terrain height at given position (which you could just pick randomly, within terrain size)

Or spawn to random position above terrain, and drop it to the ground with raycast…

Script would be nice, im a comletely beginner with scripting

You and use Random.Range to get the random position for each element of your vector 3. Make sure you do it above the terrain.

You will need to also use instantiate to create the box.

I encourage you to try write it yourself and come back with problems. That way you will be able to modify and understand it. It will also do exactly what you want!

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