According to the document here, deltaInteractionPosition represents the difference between current interaction position and the start interaction position.
I’m using the input debugger to monitor the states of SpatialPointerDevice. I noticed that deltaInteractionPosition did not behave the same as I had expected. It seems to me that the value changes twice within each frame:
deltaInteractionPositionfirst changes to the interaction position difference between this frame and last frame- it then resets its value to zero at the end of each frame
Am I understanding it wrong? Or is it something wrong with the document?
Thank you!!
