First Unity project, an interactive visualisation created with 3DS Max, Mental Ray and Unity Pro. Running at 120fps screen lag comes from video capture software. Hope you like?
Thats pretty awesome! Extremely realistic! Are you ever going to release the scene?
Thanks Suctioncup! Haven’t considered releasing the scene, most of the work is done in 3DS Max anyway i.e. baked HDRi lighting and sun.
Any chances of getting a webplayer demo to check it out in realtime?
Very nice result.
The project is not finished yet, perhaps if I have time Ill make a webplayer demo ![]()
hooooooo
Realistic Light and Shadows and Environment Beauty Full
very nice RT RENDER GPU
Consider using cylindrical map with real mountains around the scene instead of 3d ones. Also I’d move cam down a bit (as it is now it feels like viewer is 5 meters tall or more, kinda screws with scale of real object). Rest is great, very good job!
For some reason I want to play Serious Sam now.
