Realtime GI problems with modular geometry

Hi,

I have a modular house when I bake it with Enlighten everything is perfect. but when I choose Real-time Lighting I get some objects lit more than others. and increasing indirect resolution just makes things worse.

here is examples.
Indoors

Outdoors

maybe I am doing something wrong? If you had similar issues please share how you fixed them.

Thanks
Ed

I think the problem is from cluster resolution
create a new lightmap parameters and customize cluster settings

How do you customise clusters?

Right click on your project folders and create a new lightmap parameters
Now you can see cluster resolution inside inspector

https://unity3d.com/learn/tutorials/topics/graphics/introduction-precomputed-realtime-gi

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