The data that I stored in PlayerPrefs works as it should when testing multiple Web Player instances and on two different PC's when built as a Standalone. However, the data conflicts if I test a PC or MacStandalone build on the same pc.
Therefore, if the logic is that each Web Player instance acts as a different pc, how would one make it think that I am on a different PC (When Building as a Standalone)? A possible solution: running it in a different path?