Typography is a huge part of game feel, but the process of testing new fonts in Unity is usually a pain.
I created FontManager to keep you in the “creative flow.” Instead of switching between your browser and Unity, you can now browse, download, and generate TMP assets in one click.
Highlights:
Live Search: Instant access to the Google Fonts library inside the Editor.
Automatic Setup: No more manual “Create > TextMeshPro > Font Asset.” It’s all automated.
Customizable: Set your default Atlas Resolution and Render Modes once, and let the tool handle the rest.
Maintenance: Includes tools to manage your project’s local fonts and clean up unused assets.