MNF uses UNet for only one example, and UNet is MNF’s 3third pary. The core function of MNF has nothing to do with Unity UNet.
MNF is mobile network framek work.
- Link : http://u3d.as/nCb
MNF can provide stand alone library (DLL), so you can apply other platforms.
This package includes Console Example that is developed C# and C++ native.
Features:
- TCP Server / Client (Various protocols)
- UDP Reliable/Unreliable
- Look Around other device in Wi-Fi
- Broadcast Custom Message in Wi-Fi
- Full Source Code
- Support Wi-Fi Direct Environment. (Wi-Fi Direct itself supports mobile devices that operate normally)
Tested Platforms:
- iOS and Android (IL2CPP)
- UWP Simulator (.Net 4.6 on Windows 10)
- OSX and Windows (Mono)
- Echo Server/Client
- Chatting Server/Client
- File Trans Server/Client
- Reliable/Unreliable
- Search for other devices on Wi-Fi
- Send Message other devices on Wi-Fi
- SuperSocket Server with MNF Client
- Multi Chatting Server/Client
Thanks Good Feedback, Advice
Louis, Christian, Vito, Aidan, Michael, Jakub, William, gondo, luis, Tom, Ramin, Valentin, darydol, faizol, rayfoundry, Relinq, arcadeindy, William, Moritz, Paden, simonas, David, John, Moritz, Skatola, heroes1, LostPanda, johaswe, Aracon, sagarkar, yuhacrows, planetmatrix, antstevensunity, rodrigozol
Movies:
[Udp Ball]
[Look Around]
[Server / Client Chat]
[File Trans - on OSX]
[Other Example Video]


