Hi everyone!
I’m happy to introduce you my new asset! This time it’s an editor extension, which has been designed to accelerate a level design.
The first idea of Object Placement Tool (abbreviated OPT) was to create a helper tool that will allow to populate my own scenes with many number of objects using just mouse click.
Simple placement with random rotation by mouse click.
Place objects by bunches in Brush Mode.
After few months of battle tests in my own scenes I decided to improve that tool by adding a Physics Mode, because I have so many objects that I have to drop on its side in my scene, for example: a table or an office chair that has irregular shape, and it’s pretty tricky to rotate it > move to the floor > rotate again, looking for a perfect angle, so the model parts don’t go through the floor.
Overturn an object with a non-rectangular shape onto its side without a tedious manual adjustment.
Creating a heap of different objects in seconds.
With OPT you can forget about this headache, because it allows you to use physics for this kind of tasks.
This toolkit has been created for my own needs first, so it’s tested in real scenes, not just on primitives.
Object Placement Tool is now available for everyone, who wants to increase the speed of creating and assembling game levels in Unity.
Features:
• Place objects on any surface by mouse click (or place only on selected object/layer);
• Physics Mode to drop objects onto each other and create big heaps of stuff;
• Randomize rotation and scale for created objects;
• Align to Surface feature to align created object’s up axis to the surface normal direction;
• Follow Path feature, place new object depending to previous object direction. Good for fence placing;
• Brush Mode to create objects by bunches;
• Group objects in the hierarchy or even combine meshes into a single mesh (works for meshes, that shares one material);
• Open source.
Please, watch the full video demo to see all in action▼
https://www.youtube.com/watch?v=DQhxHJeCF4w
Asset Store page: __Unity Asset Store - The Best Assets for Game Making