[Released] Project Prefs. Preferences saved on .ini file

Project Prefs

Website: RotaryHeart.com
Product Wiki: Online

Version 1.2.1
Available Now: Asset Store
__ Release Notes __

Project Prefs is a system that allows to have per project settings that can be used for any editor extension. It works the same way as UnityEditor.EditorPrefs and UnityEngine.PlayerPrefs classes, but it saves the information inside your project settings on a .ini file. The ini parser is included as a dll, but the source code can be found on my GitLab public page. The preferences are saved into the ProjectSettings folder by default, but it can be changed on the ProjectPrefs window.

Version 1.0.1 has been submitted to the asset store for review. This version includes:

  • Added summary comments to the functions.

Version 1.0.1 is now available on the asset store

Product wiki has been published. It can be found at my page Wiki section

Version 1.1 has been submitted to the asset store for review. This version includes:

  • A new section on the Prefs window to change the path of where the file will be saved.
  • New function to reset the ini parser, currently used when the path is changed.

Version 1.1 is now available on the asset store

Version 1.1.1 has been submitted to the asset store for review. This version includes:

  • Updated documentation
  • New folder structure

Version 1.1.1 is now live on the asset store!

Version 1.2.0 has been submitted to the asset store for review. This version includes:

  • PlayerPrefs can now be edited with the system

Version 1.2.0 is now live on the asset store!

Version 1.2.1 has been submitted to the asset store for review. This version includes:

  • Fixed PlayerPrefs window not working for mac

Version 1.2.1 is now live on the asset store!

the asset no longer appears in my project. How to make it appear???

What you mean it no longer appears in your project? If you removed it you just need to add it again from the package manager

I installed another one