[RELEASED] Simply SVG - Vector Graphics and Unity Live happily ever after

Edit 17th October 2015
Just got it released! Check it out in Asset Store: Simply SVG | Sprite Management | Unity Asset Store

Hey guys & girls!

We’re just about to release and submit Simply SVG - a tool that will help you immensely in creating your game when taking advantage of sweet vector graphics.

Main Features

:ballot_box_with_check: Use Vector graphics in Unity effortlessly, just Import and Drag’n’Drop
:ballot_box_with_check: Full cross platform support
:ballot_box_with_check: Automatically generated and optimized colliders
:ballot_box_with_check: Unity UI supported (5.2 or newer)
:ballot_box_with_check: Opaque and Transparent rendering
:ballot_box_with_check: Quality setting, custom pivot points and import scaling
:ballot_box_with_check: Smart SVG asset handling (easy to update)
:ballot_box_with_check: Beautiful rendering with other objects even in 3D space
:ballot_box_with_check: Optional Render Sorter utility to keep things in order automatically
:ballot_box_with_check: Compatible with Adobe Illustrator and Inkscape
:ballot_box_with_check: Particle System support

Package Includes

:ballot_box_with_check: Fun example scene with a driving game
:ballot_box_with_check: Full source code
:ballot_box_with_check: Fast support via email & forums
:ballot_box_with_check: All upcoming updates
:ballot_box_with_check: Adobe Illustrator compatible SVG exporting script

SVG standard support

:ballot_box_with_check: All basic SVG shapes
:ballot_box_with_check: Compound paths (with holes)
:ballot_box_with_check: Stroke and fill (with transparency)
:ballot_box_with_check: Transforms
:ballot_box_with_check: Groups

Full Collider Support

Example Scene Provided

Just Drag’n’Drop

Simplicity & Better Workflow

Comes with Render Sorter and Illustrator utilities

UI Ready (Unity 5.2 onwards)

Example scene walkthrough:

Price: $50
Website: http://simplysvg.com/ (with all the other info!)

I’m looking forward to hearing what you think!

Cheers!

2 Likes

beautiful work! everything looks very professional. even though I have a similar product, i would definitely consider buying this.

So is this an importer of shapes created externally, or are there some drawing tools?

Looks great but how does it compare to the recently on sale “SVG Importer”? - looks very similar to that asset

I would also like to know if there are drawing tools for free-form creation of simple vector graphics. (Like what’s available in RageSpline.)

Do you currently have or plan to support importing SVGs from the file system at runtime?

Hey guys, another dev here - thanks for the questions and interest!

The workflow is so fluid that when you’re developing with InkScape or Illustrator you can instantly see the changes inside Unity so this in mind we decided not to develop drawing tools inside Unity.

At a quick glance to other tools that have some similar functionalities, we have a different way of tackling SVGs in Unity ie. we handle assets more in the “Unity Way” keeping the asset exposed and editable. The meshes created from the SVGs can also be used wherever like in the Particle System. Simply SVG also provides a few utilities such as the illustrator exporter and render sorter to help your team’s workflow.

Runtime importing is possible with few small changes. If there is more demand for it, we’ll do it.

Glad to see you have released your SVG package now.

So what happened to this package?

Looks like it’s still being processed by the Asset store team, we’ll update you guys as soon as possible :slight_smile:

1 Like

Looking good,

Nice to meet you at Helsinki :slight_smile:

1 Like

Thanks! It was nice to meet you too. We are still waiting for Unity’s Asset Store review. We have waited over two weeks (or 10 business days) already :S We are hoping to release this as soon as Unity gives us green light.

Yeah, the first release takes always the longest. After then it is only a week max.

I don’t know if it was this message or what but it just got accepted! And so Simply SVG store page is here: Simply SVG | Sprite Management | Unity Asset Store

2 Likes

So, it’s out! Has any one of you guys had a chance to check it out?

I plan to pick it up at the beginning of November when I can start working on my Unity projects again.

1 Like

We just released version 1.0.1 with some improvements to the example stuff. We also have an Adobe illustrator exporter script included, has anyone had a chance to take a look at that? We find it very useful when we have a big illustrator file with a lot of assets we want to export quickly into Unity.

I also need to import SVG at runtime (I’ve been looking for a product that does this and seems not to exist). Importing at runtime would give SimplySVG a lot of flexibility. I hope you implement this feature in the near future.

Hi, I have been looking for a good animating tool to use with Simply SVG and I just tested with Puppet2D and all seems to work all right.

Smooth skins and weighted vertices doesn’t work because it edits the mesh and somehow brokes it but you can use basic bones as seen in the youtube video.
Puppet2D Unity Asset Store - The Best Assets for Game Making
Simply SVG Unity Asset Store - The Best Assets for Game Making

1 Like

Cool package. I’m also interested in the Runtime SVG import feature. Can this be added to the package.
Cheers.