I’ve seen others saying that clicking the play button takes them only a second or two to get into play mode. For me it takes around 7-9 seconds every time regardless of if I do the switching build target trick (to reload the targeted platform) or click play several times consecutively.
Thus, I tried profiling the editor a few times to try and find where my issues may arise. Then this got logged,
ReloadAssemblies is taking more than 4 seconds by itself. Is it even normal for ReloadAssemblies to trigger every single time I press play? If so, is it avoidable?
I’ve seen this, LockReloadAssemblies which I haven’t tried as it doesn’t seem like something I should use to solve this (though I’ll try it). Has anyone else had this issue or maybe know of something I can try?
Processor: Intel Core i7-4700MQ 2.40Ghz (3.20 Ghz when it’s doing any decent lifting)
Memory: 16GB
Graphics Card: Intel Graphics 4600 and Nvidia GTX 765M (Default)

Or any static classes, also this isn't how you "restart the game" this is how you restart the current scene you're in. Why this solution was upvoted 14 times, i'll never know. lol
– Mashimaro7