I wish to make shader for refraction.
I have 2 cameras. (Main Camera and RenderToTexture Camera)
I do not wish to show transparent refracting object to RenderToTexture camera.
I will use RenderTexture to make that object look transparent with some refraction.
1 Answer
1The answer is cullingMask
and GameObject’s layers
Hey Kadaj, thanks for your reply, even if you had no success with the ACR122U - imo the SDK and their examples.. just dont work properly. I also just ordered the RC522 RFID Reader to use it with an Arduino
– arilicious
Hi Arilicious, No, unfortunately, I've finally buy an Arduino with a NFC shield to communicate simply with Unity. Kadaj
– Kadaj