Reset function - ingame?

Hey, just wondering if theres a way to reset a scene back to its original state. Essentially you’d press a button and the Start() function would run again, then Update() etc etc, just as it would if you pressed play in Unity.

I was hoping there’d just be a .Reset() function somewhere but i had no luck finding it. Possibly im looking in the wrong place?

Cheers!

Application.LoadLevel().

–Eric

Or to reset the current level (no matter which one) do this:

Application.LoadLevel (Application.loadedLevel);

tyvm. Problem solved.