Hi all,
i ran into a strange problem and the content on the tutorials are contradictory.
I have 2 GO
One : attached rigidbody to it and moving it by changing the transform.
Two : A box made of colliders.
Xpected : If One collides with Two, One should stop moving.
But in doc it says that the physics stops when u move a rigidbody by virtue of its transform.
Also it suggests to make the Rigidbody Kinematic and uncheck the IsKinematic property of the rigidbody.
it didnt help either.
Plz suggest some solution