Rigidbody Freezerotation - Freezing one angle?

Hello again,

My next question will probably be easy to answer but i failed to find the answer myself:

Im trying to freeze my Rigidbody's rotation, but only for the Y rotation and not for the X, is there any way i can preform this?

Greetings, TheMPC

It's really easy, actually:

// C#
public class FreezeRotation : MonoBehaviour
    public float lockedRotation = 0;

    void Update()
        transform.eulerAngles = new Vector3(transform.eulerAngles.x, lockedRotation, transform.eulerAngles.z);

That component will allow you to lock your Y-rotation on any euler angle you specify. Make sure that "lockedRotation" is [0...360].

You can also do this without any script.

Just add a Configurable Joint component, and set the "Angular XMotion" and "Angular ZMotion" to "Locked".