Run WebGL project on Oculus

Hi!

My team is developing an Oculus project, but we need to run a framework that works on WebGL (Web3.Unity) on the Oculus.

How could we run that framework on the Oculus?

unity webgl doesnt support webXR…
(its planned, but could take years to happen https://portal.productboard.com/gupat5mdsl4luvs35fqy5vlq/tabs/66-ar-vr )

this (three.js) exporter from unity might run on Oculus,

can also check this if it works GitHub - De-Panther/unity-webxr-export: Develop and export WebXR experiences using Unity WebGL

Thank you! I will try those, I tried Unity WebXR Export but it’s deprecated but the needle one seems promising