Hi!
My team is developing an Oculus project, but we need to run a framework that works on WebGL (Web3.Unity) on the Oculus.
How could we run that framework on the Oculus?
mgear
2
unity webgl doesnt support webXR…
(its planned, but could take years to happen https://portal.productboard.com/gupat5mdsl4luvs35fqy5vlq/tabs/66-ar-vr )
this (three.js) exporter from unity might run on Oculus,
can also check this if it works GitHub - De-Panther/unity-webxr-export: Develop and export WebXR experiences using Unity WebGL
Thank you! I will try those, I tried Unity WebXR Export but it’s deprecated but the needle one seems promising