Hi!
I have a problem in my script. This is my script. The problem is that the best time doesn’t save.
static var currentScore : int = 0;
var timer : float = 0.00;
var bestTime : float;
function Start () {
}
function Update () {
if (currentScore == 20) {
if (bestTime > timer){
bestTime = timer;
var bestTimer = PlayerPrefs.GetFloat("bestTimer");
PlayerPrefs.SetFloat("bestTimer", bestTimer);
PlayerPrefs.Save();
}
}
}
function OnGUI ()
{
GUI.Box(new Rect(90, 10, 70, 20), "" + timer.ToString (""));
}
Timer script:
var timer : float = 0.00;
static var currentScore : int = 0;
function Update ()
{
timer += Time.deltaTime;
}
function OnGUI ()
{
GUI.Box(new Rect(10, 10, 70, 20), "" + timer.ToString (""));
}
Thank you.