Well, now that that’s been implemented… is there an example of how to use it? Not on the Unity side, but after unity sends the screenshot to the WWWForm?
I’m posting on the thread below too, any help would be appreciated!
You mean how to handle the uploaded image on the web server? It depends what you want to do with the image, which language you are using on the server, etc… Can you give some more detail about what you want to do with the image?