saving a screenshot from web browser?

Hi Guys,
I’m aware of the CaptureScreenshot function to save a .png of the current screen, however it also has this note in the scripting reference:

“This function does nothing if used from inside the web player…”

I’m looking for a way to let the user save a screenshot if they are using my app over the web.

Any ideas? Thanks in advance :stuck_out_tongue:

Functionality to capture the screen and post it to a web server will be in Unity 2.0.

Awesome, thanks Aras. By the way, I just tried your Character Shadow package, you are a genius 8)

Well, now that that’s been implemented… is there an example of how to use it? Not on the Unity side, but after unity sends the screenshot to the WWWForm?

I’m posting on the thread below too, any help would be appreciated!

http://forum.unity3d.com/viewtopic.php?p=202492#202492

You mean how to handle the uploaded image on the web server? It depends what you want to do with the image, which language you are using on the server, etc… Can you give some more detail about what you want to do with the image?

Anyone got a working solution for this case? Would be very interested if someone had.
Thanks in advanced,
Hiroz

Not sure if this is what you need? Maybe you mean how to handle this on the server side?

Graham