Screen Reader Accessibility of Unity Editor

Hello,

I am low-vision / legally blind and I just recently started using Unity. I wanted to ask if folks knew of any ways to navigate parts of the Unity Editor using a screen reader. I completed the Unity Essentials learning pathway mostly using screen magnification, but I definitely prefer using screen readers when possible.

The Unity Hub and the top menu of the Editor are screen reader accessible, which is great, but I was curious if there were ways to navigate panels like the hierarchy window, the project window, the inspector window, etc. on Windows 11 using something like JAWS or NVDA. I know things like the Scene view are visual and require mouse input, but if there is a way to use my screen reader to read/navigate some of these other UI elements, that would make things a lot easier and more efficient for me.

Questions:

  1. Are there any built-in accessibility settings for using the Unity Editor?
  2. If not, are there any third-party tools, scripts, plug-ins, etc. which make the Editor more accessible?
  3. Is there a way to customize the keyboard shortcuts or map new actions to keybinds?
  4. Are there any Golden Cursor files that people have made for the Editor? Golden Cursor is an NVDA add-on which allows for saving, labeling, and creating keyboard shortcuts for various mouse positions.

Thanks very much for any suggestions or help.