Scriptable object menu problem

I have a problem with menu. Instead of my object it shows multiple lines. I made screen of the mistake. But if I create an object without folder I can see it.

I have changed different versions. But it didn’t work in all three cases. What can cause such problem?

using System.Collections;
using System.Collections.Generic;
using UnityEngine;

[CreateAssetMenu(menuName = "ScriptableObject/", fileName = "Item")]
public class Item_Usable : ScriptableObject
{

    public int price;

}

I solved the problem. It was my mistake. It doesn’t need a slash in the end.

See here.

You need to use “ScriptableObject/Whatever” Instead of just “ScriptableObject/”

Thanks for your replay. Yes it is.